if Black is late to the board.
This is the material directly from the 5th edition. It is long and technical compared to the TD corner above.
Changes in this edition-by Tim Just
Please note that these rules do not go into effect until January 1, 2004. Tournaments using any of these new rules need to announce this at the tournament site.
In addition to elaborations on both new and old topics, this book has many rules changes and matters addressed for the first time. We believe that the editors of the 3rd and 4th editions were right to devote more of their rulebooks to explanation and discussion than past rulebooks, and our edition continues this trend with the use of TD TIPS that provide insight to the use and meaning of a rule by experienced directors.
We realize that there are those that might prefer a shorter book with rules only; however, the majority of players and directors will welcome the expanded explanations, TD TIPS, and cross-references. We also believe that the discussion of a rule is most comprehensible when it appears together with the rule and its cross-references.
A rulebook is not only for directors. Many players, including beginners, will read this book, and they, too, can learn from the rule explanations and TD TIPS.
Philosophy.
We intend for this edition to guide directors and players in their pursuit of seeking fair and equitable solutions to the challenges that naturally arise from a competitive sport like chess. We intend for this work to be a source for solving general problems and a model for the thinking skills used in dealing with unique and rare situations. Detailed solutions to obscure circumstances will be left for the discussion groups that deal with those uncommon topics.
Improvements.
First, we instituted an extensive cross-referencing system. See Also will be the words at the end of many rules that indicate a list of related rules to follow.
Second, we added TD TIPS after many rules to further explain how experienced directors and players have effectively applied the concepts of the relevant rule.
Major Changes in Chapters 1 and 2.
All relevant changes made by the Delegates to the first two chapters of the 4th edition are reflected in this 5th edition.
There were a lot of minor changes in the wording of rules in the first two chapters that make them easier to understand and administer. Those changes will not be listed here; therefore it is advisable to completely review all of the rules, not just the ones with major changes.
To become a tournament director or simply upgrade a current directing certificate check out the new regulations in chapter 9. Sections of large tournaments and Quick Chess events now qualify as experience requirements.
1 VS 2 pairings: A new variation on the standard pairing method (29L1).
175 move rule: This rule has been removed.
Added language: Language was added in the appropriate places to reflect the use of time-delay, move counters, Quick Chess, sudden death time controls, and non-sudden death time controls.
Allegro clock: This term has been changed to Delay clock.
Allegro time control: This term has been changed to sudden death.
Appeals to USCF: The procedures for appealing a decision by a TD, Appeals Committee, or Special Referee is clarified. (24B).
Blind rules: This term has been changed to “disabled and assisted players.” Wording has also been added to reflect the use of modern equipment available to handicapped players (35); furthermore, updated procedures for reconciling positions that are different on each board have been added. Non-disabled players are responsible for obtaining any assistance that they are entitled to (35F10).
Class Pairings: The options are clarified for making class pairings (29I).
Computer participation: A new rule regarding computer participation in a tournament reflects their pre-event advertised participation and the rights players have in being paired with a computer (36C).
Divisible and indivisible prizes: A new major variation with examples for dealing with monetary and non-monetary prizes (33D2, 33D2a).
Draw claims as draw offers: All claims of a draw are now also considered draw offers (14).
Due Colors: The rules for assigning color have been clarified, and color history now takes precedence over higher rank in deciding which player receives due color (29E3a, 29E4).
House players: More options for a TD dealing with house players (28M1) have been added.
Incorrectly reported results: This new rule gives the director guidance on available procedures when a game result is reported incorrectly or not at all (15I).
Insufficient losing chances: The procedures for making and dealing with this claim have been revised. Now players must wait until there are only two minutes left on their clock before making this claim (14H1). The procedures available to the TD and the order that they should be applied has been revised (14H2).
Intervening in games: TDs are now allowed to intervene in games in order to collect fees (21D6).
Non-Pairing request: A new rule addressing the issue of players requesting that they not be paired against each other (28U) has been added.
Not able to keep score: The new procedures for dealing with players who cannot keep score (TD TIP to 15A1).
Notification: There are new modified regulations for notifying players about rules variations and posting rules variations for a particular tournament (1B1, 1B2).
Punch the clock: This term has been changed to press the clock.
Re-entry tiebreaks: A new rule dealing with the procedures for calculating re-entry tiebreaks (34H).
Renumbered rules: Due to reorganizing the rules, additions, and deletions, 15D-15L becomes 15D-15I (scoresheets), 29E-29T becomes 29E-29M (pairings), and 34E4-34E12 becomes 34E4-34E13 (tiebreak).
See also: A list of related cross-referenced rules placed after the main rule or variation.
Special referee preferred: If at all possible, the use of a Special Referee is preferred over the use of an on site appeals committee (21J, 21I1).
Standard penalties: The new rule regarding the standard penalty for any infraction will be to have two unused minutes added to the clock of the opponent of the offending player (1C2a).
Standard procedures for the last five minutes of all time controls: In the past the procedures were different for the last five minutes of a non-sudden death time control and a sudden death time control. Now those procedures are exactly the same in the last five minutes of ALL time control periods: no TD intervention (11H, 11D1), no scorekeeping (15B, 15C), pressing the clock with the same hand that touched the piece (16C1), picking up the clock (16C2), and two minute illegal move penalty (16D1).
Starting the clock: The procedures for starting the clock in general plus starting the clock when Black is not present are outlined (16I, 16J).
Stopping the clock: A clarification on making a claim and stopping the clock was added (13C6).
Table of contents: An additional table of contents was added at the beginning of each chapter.
TD TIP: Notes, advice, and observations (not formal rules) from experienced directors and the editors follow the appropriate rule in italics.
Team chess: TD TIPs regarding how to deal with late team players for round one (31B) plus several methods of scoring team match points (31E) have been added.
Tournament director certification: Quick Chess events and sections of tournaments may now be used for some TD experience requirements (Chapter 7).
Transpositions and interchanges: Another example of transpositions and interchanges was added (29E7).
Who sets the clock: Players are responsible for setting their own clock (5F).
Who chooses the clock placement: Unless the director has stated otherwise, Black chooses which side of the board to place the clock except if Black is late to the board (39A1).